Illustrator Tim Reynolds of Milwaukee, Wisconsin has found a visual sweet spot with his low-poly isometric drawings. The "low-poly" refers to an illustration style common in video games, where a small number of polygons is used to create segmented visual surfaces; and, per Wikipedia, "isometric" means adopting a visual perspective "in which the three coordinate axes appear equally foreshortened and the angles between any two of them are 120 degrees." This style may be highly technical, but it produces soothingly ersatz worlds, delightful and reassuring like cotton candy.
Images courtesy of Tim Reynolds. You can see more of his low-poly isometric drawings here.
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