Generally, the livelihood as an app developer looks bleak. On August 8, 2013 Forbes article stated that the average Apple app generates only $4,000 in revenue, a lot compared to a $625 for a Microsoft app.
Why such low numbers? MobiThinking revealed that between iTunes and Google Play there are 1.6 million apps in those two stores alone. In fact, 54 percent of Android developers earn below the poverty line. There is hope. Some innovative companies are trying new ideas resulting in thousands, even millions, of downloads for app developers.
Consider a growing Boston firm, PreApps. Led by Sean Casto, a recent Northeastern graduate, and a former app developer himself, he became discouraged by his poor performing apps, his passion became helping indie developers build a buzz for their apps, generating successful launches.
A PreApps’ big performer has been Overkill 2 realizing 250,000 downloads the day of launch and 3 million since last April.
Casto claims that 80 percent of his apps either break even or make a profit but refused to be more specific.
Another company to watch is MoHound, which might look like a typical app analytics company, but their results show that they are both unique and successful in gaining substantial ROI for their clients.
“When one of our clients came to us with their game they were getting 1,345 downloads within a given 15 day period,“ said Andrew Contreras, chief of marketing for MoHound. “After installing our device fingerprinting technology in their ads and setting them up with the analytics platform, they were able to start making smarter decisions almost immediately. Within the following 15 day period they had 23,323 downloads , achieving an 374 percent ROI [Return on Investment] on their ad spend.
”Mohound is different because we are developers building the tools that we need to make profitable businesses out of our apps,” Contreras said. “Without a positive ROI none of us have a business. ROI is king here and that’s how we align our objectives with that of our clients. We focus on ROI.”
Like PreApps, Mohound’s founder, Carlos Mondragon, was a failed developer himself, consequently, his passion also became helping others find their road to profitability.
Although Appency is a traditional app marketing agency, their campaigns are creative and unusual. Out of Sacramento, they are one of the first app marketing agencies and have landed many high-profile clients such as Fox, NBC/Universal, and National Geographic.
A recent challenge was to bring attention to their client at MacWorld 2013. DreamWalk, developers of Jam for iPhone, used a monkey avatar. The question was how do you stand out at at MacWorld, bustling with with 25,000 attendants.
To Aaron Watkins, chief executive of Appency, the answer was obvious: Use a monkey. They hired a professional monkey handler, got the licenses, and snuck the primate through security in an animal crate.
In Sergeant Pepper attire, the beast was a smash. Anyone who showed up with the app on their iPhone had their picture taken with the little critter.
Universal hired Appency to promote their Dr. Seuss movie, Lorax. Watkins knew movie apps generally fail because consumers see them as marketing hype. Appency’s approach was to develop a Lorax mustache app that anyone could use and added a true Seussian pitch in the app’s description:
Or perhaps its your friends that are lacking some whiskers
Just pull up their photo and slap on some ticklers
Then email away, you can even send post!
To your friends and your loved ones you’re missing the most.
So now lift yourself up by the seat of your pants
and get to the app store and give it a glance
On the Lorax movie release day, the mustache app reached the number two spot in Google Play.
Good, but Apprency’s custom campaigns are leagues above the bootstrapper, with prices starting at $4,000.