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Katamari Forever... And Ever... And Ever...

Posted by David Parsons May 22, 2012 11:19 AM
Guest post by: David Parsons
Game: Katamari Forever
Platform: PS3
Release date:
July 23, 2009

We're throwing it back here a bit since this game has been around for a while now, but the Katamari Damacy series keeps on giving. Long after you've finished playing every level and restored the cosmos, you'll find yourself saying, "Hmmm, I feel like rolling up some junk." Or at least I do. Not only is it still fun even after you've already beaten it, but it's great to show to an unsuspecting friend who has never seen it before and watch their reaction to the concepts of the game play. FULL ENTRY

A review of 'Zombies, Run!'

Posted by Aaron Price April 30, 2012 04:09 PM

Platforms: Apple iOS (iPhone); Android (not yet released)
Price: $7.99

Unless youíre one of those freaks, running pretty much sucks. Itís hard and itís boring. While nothing but training can make it any easier, there are ways to make it more interesting.

Enter Zombies, Run!, an iOS app created by developer Six to Start and writer Naomi Alderman that turns your running routine into a game. Six to Start calls the app a ďRunning Game and Audio Adventure,Ē and as far as I know, itís the first of its kind.


A Pwem for PAX East

Posted by Aaron Price April 9, 2012 04:09 PM


Clammy with excitement
Hands fly across the face of the controller
Across the face of the board

Migrated East
Strange birds sit cross-legged in piles

Stations and booths hold wonder after wonder after wonder
Lines stretch out in right angles
Held up by concrete floors and expectations

What brings you here, Free Heart?
I hear only

A chorus of nerd farts

Are handheld consoles worth it?

Posted by Aaron Price April 6, 2012 01:23 PM

Most of us in 2012 have phones that are capable of playing games. Not all of these phones or games are equal, but whether you have an iPhone, an Android, a Windows Phone, or you are some poor silly bastard still stuck with a BlackBerry, chances are you can play Angry Birds on it. Hell, even if you have one of those crazy old phones with buttons on it, there are still games you can play that are entertaining enough to make you forget your train ride, your wait at the doctorís office, or those excruciating two minutes of boredom during commercials. Games like this may not be high art, but they are enough.


Nintendo: A Love Story

Posted by Aaron Price April 2, 2012 11:10 PM

When Nintendo formally announced the Wii U, itís upcoming home console, at the 2011 E3 (Electronic Entertainment Expo), it gave me pause to think about my storied past with the video game colossus, what it has meant to me, and if our relationship is headed for a dead end.

When I was a little kid, I was in love with Nintendo. Iíd play my NES (Nintendo Entertainment System) until my thumbs were sore, and then Iíd keep playing. I didnít have very many games, and I wasnít particularly amazing at them, but that didnít stop me from attempting the the same level in Ninja Gaiden more times than I could possibly stand to now. Maybe Iíve lost my patience, maybe I just didnít know any better, but I was a machine.


Press 'Start'

Posted by Aaron Price March 30, 2012 03:08 PM


Welcome to Joyschtick, a blog about video games and the world they live in.

I have a confession to make before we begin: Iím not the best at video games.


Itís true. My love for video games has always exceeded my skill at them. Iíve been playing games for 25 of my 30 years, and I just havenít improved all that much. But even though my hands may not have the smooth tracking and spidery dexterity required to pull off a headshot from across the map, I can touch-type like a mofo, and Iíll be using those skillz to blog the crap out of you.

Now that thatís out of the way, let me tell you a little bit about myself.


About the author

Aaron Price worked in the video game industry for four years at Harmonix, the studio that created the Guitar Hero, Rock Band, and Dance Central franchises. He is currently a More »

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