Every time there's thread about guys being overpaid, I wonder if anyone has ever tried to find a way to assess a player's absolute value - what he should be paid based on his talent, effort, impact on games etc. Anyone ever seen this? I'd love to see someone try...because it would be a freaking gong show.
Player salaries are driven by the market for their services. Period. The reason guys get paid more than we think they should is that there aren't enough competent, proven players to go around. It's a sellers' market unless you're a goalie.
The exception is if the Rangers are involved in any way. Then salaries are market x2 + $3M.
Absolute Player Value and Salaries.
-
Absolute Player Value and Salaries.
posted at 5/16/2012 8:01 AM EDT
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Re: Absolute Player Value and Salaries.
posted at 5/16/2012 11:20 AM EDT
There are tons of things out there like this:
http://www.nhldigest.com/nhl-player-cost-per-point/
and this was pretty interesting:
http://web.dsbn.edu.on.ca/~charlotte.morrison/FOV1-000C6097/FOV1-000C6099/NHL%20SALARIES%20-%20High%202%20low%203.doc
But nothing that brings it ALL together. -
Re: Absolute Player Value and Salaries.
posted at 5/16/2012 11:25 AM EDT
The only thing I can think of anywhere close is some tables I have seen rating players' $$/Points which is obviously deeply flawed for players that have key responsibilities other than scoring (eg. anyone other than scoring forwards). It's not the worst way to rate the stars of the game though and gives the interesting perspective of a forward like Tyler Seguin vs. a forward like Scott Gomez.You could certainly take it a lot further, although I don't think you'd ever have something with much overall accuracy.I'm sure you could build a statistical algorithm with points, hits, blocked shots, TOI, +/-, etc. as a factor of salary. It would still be a mess but you could probably identify the outliers on either side of high and low value production per $.What is more interesting would be the trends. I suspect that once you pay anyone over $6 million, you preclude them from being able to score in the top tier on absolute value. It seems like the % difference between $5 million and $8 million in salary would be much greater than the corresponding difference in point production in those players, with rare exceptions. So, do you pay someone $8 million a year to get 100 points instead of 70; or do you pay it to get a much safer chance that even in a down year that player will 70 instead of 40?So, build the algorithm already Book. -
Re: Absolute Player Value and Salaries.
posted at 5/16/2012 12:00 PM EDT
Back when I was at university, many, many years ago, as part of a stats project, I did a regression analysis on NHL players salaries. It obviously had limitations, because the variables which determine salaries differ from forwards (scoring or defensive), d-men (scoring or shut-down), and goalies. However, by using as many variables as I could think of, it was possible to develop a formula which explained a significant portion of a player's salary.
It's many years ago, so my memory is quite foggy, but aside from the obvious variables such as goals, total points, etc. there were some which stood out quite strongly, such as experience (I found that games played was stronger than years of service), penalty minutes (within a certain range --denoted aggressiveness, but once the # got too high, the predictive ability of the model broke down), and "I/O" switches such as "All-Star Selection", "National Team Selection", and "NHL Award Winner". -
Re: Absolute Player Value and Salaries.
posted at 5/16/2012 12:29 PM EDT
http://www.behindthenet.ca/nhl_statistics.php?ds=30&f1=2011_s&f2=5v5&f7=60-&c=0+1+3+5+4+6+7+8+13+14+29+30+32+33+34+45+46+63+67
Minimum 60 games then plug in what they make from capgeek. Goals scored and PP points would need to be plugged in as well. Some of the stats on behind the net could be taken off but it does give you a better idea. -
Re: Absolute Player Value and Salaries.
posted at 5/16/2012 2:32 PM EDT
In Response to Absolute Player Value and Salaries.:Every time there's thread about guys being overpaid, I wonder if anyone has ever tried to find a way to assess a player's absolute value - what he should be paid based on his talent, effort, impact on games etc. Anyone ever seen this? I'd love to see someone try...because it would be a freaking gong show. Player salaries are driven by the market for their services. Period. The reason guys get paid more than we think they should is that there aren't enough competent, proven players to go around. It's a sellers' market unless you're a goalie. The exception is if the Rangers are involved in any way. Then salaries are market x2 + $3M.
Posted by Bookboy007I know a professor who does this, but on mostly stats. Baseball is most of his clientele as they have a billion and one stats on everything. he applied it to several things, like consumer products weighing which factor was most important to you (speed, cost, features). I know he's been in on some NHL contracts. -
Re: Absolute Player Value and Salaries.
posted at 5/16/2012 2:38 PM EDT
Wasn't this the whole point of that number crunching conference in Boston a couple of months ago? Trying to adapt the Oakland A's evaluation of player value strategy for hockey? Bring sabermetrics into the game? -
Re: Absolute Player Value and Salaries.
posted at 5/16/2012 2:45 PM EDT
In Response to Re: Absolute Player Value and Salaries.:Trying to adapt the Oakland A's evaluation of player value strategy for hockey ? Bring sabermetrics into the game ? Posted by red75
Oh man Book just loves talking Billy Beane metrics applied to hockey... -
Re: Absolute Player Value and Salaries.
posted at 5/16/2012 4:21 PM EDT
In Response to Re: Absolute Player Value and Salaries.:In Response to Re: Absolute Player Value and Salaries. : Oh man Book just loves talking Billy Beane metrics applied to hockey...
Posted by SanDogBrewin
Well in that case let's give him an aneurysm...
Core Age (team)
The sum of each skater's GVT multiplied by age on
a team, divided by the team GVT. It is a better measure
of the average age of a team, weighting the best
players the most.
Corsi
A statistic originally invented by Jim Corsi, who was
the goaltender coach for the Buffalo Sabres. Corsi is
essentially a plus-minus statistic that measures shot
attempts. A player receives a plus for any shot attempt
(on net, missed, or blocked) that his team directs at
the opponent's net, and a minus for any shot attempt
against his own net. A proxy for possession.
Corsi QoC
A measure of competition quality using Corsi as
its basis. While a slight improvement on goal-based
measures, the scale can be incredibly hard to decipher
based on the quality of teams faced throughout the
year.
Corsi Rel QoC
A measure of competition quality using relative Corsi
as its basis. It is less luck-driven than QualComp
and more universal than Corsi QoC because it's based
on a relative metric. The most statistically sound quality
of competition metric currently used.
DGVT
Defensive Goals Versus Threshold. This stat measures
a player's worth, in goals, at shot suppression.
ESP/60
Even strength points per 60 minutes. A commonly
used statistic measuring the amount of points a player
scores per 60 minutes of even strength ice time. For
the 2010-11 season, anything over 1.62 ESP/60 was
considered to be scoring at the rate of a top-six forward,
though 1.8 ESP/60 is the common benchmark.
ESSV%
Even strength save percentage. Many analysts prefer
to measure goaltenders using only their even strength
shot-stopping since there is less year-to-year variation
and less luck involved.
ESTOI
Even strength time on ice is a measure of the ice
time a player averages per game in even strength situations.
Fenwick
Another possession metric, originally devised by
Matt Fenwick of the Battle of Alberta blog. Fenwick
follows the same concept as Corsi, but doesn't include
blocked shots. Fenwick is considered to have better
predictive value for future goal differential than Corsi.
The removal of blocked shots is also valuable since
blocked shots are a proven skill worthy of being separated.
GVT (Individual)
Goals Versus Threshold. Developed by Tom Awad
of Hockey Prospectus, GVT measures a player's
worth in comparison to a typical fringe NHL player.
GVT has two major advantages over most metrics: it's
measured in goals, which are easily equated to wins,
and it is capable of comparing players across multiple
positions and multiple eras. GVT is the summation of
OGVT, GGVT, DGVT, and SGVT.
GVT (Team)
Goals Versus Threshold for a team is equal to the
team's goal differential. By definition Team GVT
= sum of Player GVT - Replacement Level (which
GVT defines as 1.5 goals per game or 123 goals per
season).
Net Penalties/60
The difference between the penalties a players draws
and the penalties a player takes. This difference is recorded
as a rate per 60 minutes of ice time. Net Penalties
per 60 gives insight into which players are giving
their teams extra power play opportunities. Net Penalties/
60 tends to be higher for forwards and lower for
defensemen, given their roles on the ice.
OGVT
Offensive Goals Versus Threshold is the portion of
GVT measuring a player's ability to generate goals.
OGVT measures a player's contribution to goal creation.
PDO
Created by Vic Ferrari, PDO is the sum of a player's
on-ice save percentage and on-ice shooting percentage.
PDO is an excellent way to measure "puck luck"
or good fortune as it regresses heavily to the mean of
100 (sometimes shown as 1000). For example, a player
with a PDO of 103.4 is likely to see his luck drop
next year, affecting his plus-minus or point totals. A
player with a PDO of 97.1 will likely have a "bounceback"
year purely by getting a few more bounces go
his way.
PPP/60
A rate stat that measures the number of points a player
records per 60 minutes of power play time. Even
strength and power play rates are split out to give
better insight into which situations a player excels at.
Much more liable to fluctuate than ESP/60 based on
much less playing time involved, so it's better to observe
a player's PPP/60 over several seasons.
QualComp
A measure of competition quality using relative
plus-minus as it's basis. A number higher than 0 indicates
a higher than average level of competition. One
drawback to QualComp is that it is goal-based, incorporating
more puck luck than Corsi-based methods.
QS
A Quality Start is a measure of whether a goaltender
"gave his team a chance to win". In order to record a
quality start, the goalie must have a save percentage
over .912 or a save percentage between .885 and .912
while allowing less than three goals. The reason Quality
Starts are so important is that teams win 77.5%
of the games in which their goalie records a Quality
Start.
QS%
Quality Start Percentage shows the ratio of a goaltender's
games in which they recorded a quality start.
A quality start rate of 60% is considered elite, while
anything below 40% is quite poor.
Regression to the mean
A statistical term that refers to the phenomena of
statistical measures returning to their average value
over time. For example, if Player A's career shooting
percentage is 8.5% and he shot 11.3% last season, he
will likely regress closer to 8.5% the following year.
Relative Corsi
A player's Corsi value in comparison to his teammates.
Relative Corsi is expressed as the player's
Corsi minus the team Corsi rate. A positive value indicates
a player who is better than the team average and
a negative number is a player who is worse than the
team average.
Replacement level
The level of performance of an easily obtainable
player, such as an AHL call-up. Replacement level is
considered the minimum performance that teams can
achieve, therefore many statistics (such as GVT) express
the value of players as value over replacement
level.
SGVT
Shootout Goals Versus Threshold is a measure of
a skater's or goaltender's value in the shootout. It is
based on the player's ability to score or prevent goals
in the shootout versus a league average player in the
same situation.
Sheltered minutes
A term referring to the type of ice time a player is
given by the coach. Players given "sheltered minutes"
are generally matched up against easy competition
and/or given a very high zone start ratio.
Translations
Converting a player's scoring data from other
leagues to an NHL equivalent, using scoring changes
of those who made the move previously as a basis. For
example, an AHL translation would be what a player
would score in the NHL, based on what happened to
previous AHL players with similar statistics when
they went to the NHL.
UFO%
An advanced faceoff metric, Ultimate Faceoff Percentage
is calculated from even strength, non-empty
net situation, road faceoffs only, and adjusted for
strength of competition.
WOWY
With or Without You is a style of analysis used to
determine which players benefit the most from their
linemates and which players are driving play.
Zone Start%
A ratio showing the percentage of a player's non-
neutral-zone shifts that were started in the offensive
zone. Zone starts use faceoffs as a proxy for all shifts.
Players with a ZS% higher than 54% could be considered
sheltered or deployed offensively while players
with ZS% south of 46% can be considered to be deployed
defensively or doing the "heavy lifting".
All terms from Hockey Prospectus -
Re: Absolute Player Value and Salaries.
posted at 5/16/2012 4:24 PM EDT
In Response to Re: Absolute Player Value and Salaries.:In Response to Re: Absolute Player Value and Salaries. : Well in that case let's give him an aneurysm... Core Age (team) The sum of each skater's GVT multiplied by age on a team, divided by the team GVT. It is a better measure of the average age of a team, weighting the best players the most. Corsi A statistic originally invented by Jim Corsi, who was the goaltender coach for the Buffalo Sabres. Corsi is essentially a plus-minus statistic that measures shot attempts. A player receives a plus for any shot attempt (on net, missed, or blocked) that his team directs at the opponent's net, and a minus for any shot attempt against his own net. A proxy for possession. Corsi QoC A measure of competition quality using Corsi as its basis. While a slight improvement on goal-based measures, the scale can be incredibly hard to decipher based on the quality of teams faced throughout the year. Corsi Rel QoC A measure of competition quality using relative Corsi as its basis. It is less luck-driven than QualComp and more universal than Corsi QoC because it's based on a relative metric. The most statistically sound quality of competition metric currently used. DGVT Defensive Goals Versus Threshold. This stat measures a player's worth, in goals, at shot suppression. ESP/60 Even strength points per 60 minutes. A commonly used statistic measuring the amount of points a player scores per 60 minutes of even strength ice time. For the 2010-11 season, anything over 1.62 ESP/60 was considered to be scoring at the rate of a top-six forward, though 1.8 ESP/60 is the common benchmark. ESSV% Even strength save percentage. Many analysts prefer to measure goaltenders using only their even strength shot-stopping since there is less year-to-year variation and less luck involved. ESTOI Even strength time on ice is a measure of the ice time a player averages per game in even strength situations. Fenwick Another possession metric, originally devised by Matt Fenwick of the Battle of Alberta blog. Fenwick follows the same concept as Corsi, but doesn't include blocked shots. Fenwick is considered to have better predictive value for future goal differential than Corsi. The removal of blocked shots is also valuable since blocked shots are a proven skill worthy of being separated. GVT (Individual) Goals Versus Threshold. Developed by Tom Awad of Hockey Prospectus, GVT measures a player's worth in comparison to a typical fringe NHL player. GVT has two major advantages over most metrics: it's measured in goals, which are easily equated to wins, and it is capable of comparing players across multiple positions and multiple eras. GVT is the summation of OGVT, GGVT, DGVT, and SGVT. GVT (Team) Goals Versus Threshold for a team is equal to the team's goal differential. By definition Team GVT = sum of Player GVT - Replacement Level (which GVT defines as 1.5 goals per game or 123 goals per season). Net Penalties/60 The difference between the penalties a players draws and the penalties a player takes. This difference is recorded as a rate per 60 minutes of ice time. Net Penalties per 60 gives insight into which players are giving their teams extra power play opportunities. Net Penalties/ 60 tends to be higher for forwards and lower for defensemen, given their roles on the ice. OGVT Offensive Goals Versus Threshold is the portion of GVT measuring a player's ability to generate goals. OGVT measures a player's contribution to goal creation. PDO Created by Vic Ferrari, PDO is the sum of a player's on-ice save percentage and on-ice shooting percentage. PDO is an excellent way to measure "puck luck" or good fortune as it regresses heavily to the mean of 100 (sometimes shown as 1000). For example, a player with a PDO of 103.4 is likely to see his luck drop next year, affecting his plus-minus or point totals. A player with a PDO of 97.1 will likely have a "bounceback" year purely by getting a few more bounces go his way. PPP/60 A rate stat that measures the number of points a player records per 60 minutes of power play time. Even strength and power play rates are split out to give better insight into which situations a player excels at. Much more liable to fluctuate than ESP/60 based on much less playing time involved, so it's better to observe a player's PPP/60 over several seasons. QualComp A measure of competition quality using relative plus-minus as it's basis. A number higher than 0 indicates a higher than average level of competition. One drawback to QualComp is that it is goal-based, incorporating more puck luck than Corsi-based methods. QS A Quality Start is a measure of whether a goaltender "gave his team a chance to win". In order to record a quality start, the goalie must have a save percentage over .912 or a save percentage between .885 and .912 while allowing less than three goals. The reason Quality Starts are so important is that teams win 77.5% of the games in which their goalie records a Quality Start. QS% Quality Start Percentage shows the ratio of a goaltender's games in which they recorded a quality start. A quality start rate of 60% is considered elite, while anything below 40% is quite poor. Regression to the mean A statistical term that refers to the phenomena of statistical measures returning to their average value over time. For example, if Player A's career shooting percentage is 8.5% and he shot 11.3% last season, he will likely regress closer to 8.5% the following year. Relative Corsi A player's Corsi value in comparison to his teammates. Relative Corsi is expressed as the player's Corsi minus the team Corsi rate. A positive value indicates a player who is better than the team average and a negative number is a player who is worse than the team average. Replacement level The level of performance of an easily obtainable player, such as an AHL call-up. Replacement level is considered the minimum performance that teams can achieve, therefore many statistics (such as GVT) express the value of players as value over replacement level. SGVT Shootout Goals Versus Threshold is a measure of a skater's or goaltender's value in the shootout. It is based on the player's ability to score or prevent goals in the shootout versus a league average player in the same situation. Sheltered minutes A term referring to the type of ice time a player is given by the coach. Players given "sheltered minutes" are generally matched up against easy competition and/or given a very high zone start ratio. Translations Converting a player's scoring data from other leagues to an NHL equivalent, using scoring changes of those who made the move previously as a basis. For example, an AHL translation would be what a player would score in the NHL, based on what happened to previous AHL players with similar statistics when they went to the NHL. UFO% An advanced faceoff metric, Ultimate Faceoff Percentage is calculated from even strength, non-empty net situation, road faceoffs only, and adjusted for strength of competition. WOWY With or Without You is a style of analysis used to determine which players benefit the most from their linemates and which players are driving play. Zone Start% A ratio showing the percentage of a player's non- neutral-zone shifts that were started in the offensive zone. Zone starts use faceoffs as a proxy for all shifts. Players with a ZS% higher than 54% could be considered sheltered or deployed offensively while players with ZS% south of 46% can be considered to be deployed defensively or doing the "heavy lifting". All terms from Hockey Prospectus
Posted by red75
I nodded off at PDO. -
Re: Absolute Player Value and Salaries.
posted at 5/16/2012 4:26 PM EDT
And here's Hockey Prospectus rankings of the best players and their relative worth for the 2011-2012 season.
http://hockeyprospectus.com/sortable/
Top ranked Bruin is Bergeron, with only 4 forwards - Malkin, Stamkos, Giroux and ovalchuk ranked ahead of him. Seguin is the 7th top forward, with Gaborik between him and Bergeron. -
Re: Absolute Player Value and Salaries.
posted at 5/16/2012 4:45 PM EDT
backup goaler demanded much moore mony from teem to play heer next seeson -
Re: Absolute Player Value and Salaries.
posted at 5/16/2012 5:19 PM EDT
Problem is that all of these measures are meaningless in terms of translating to dollars you pay. You still need a benchmark salary and any real measure you choose like the mean salary or the median of "fringe players" or whatever - it's still determined by the market.
That's where I think Billy Beane was all smoke and mirrors. He was able to identify statistical measures that weren't highly valued in terms of dollars but that had an impact on the field, so he could chase those guys who weren't likely to get bid up in the market, keep costs down, and compete. The illusion is that you could win that way; that the factors he was able to identify could outweigh the factors a sack of hammers could figure out and a sack of hammers with a NY wallet could pay the moon for. The market is what it is for a reason; fans may be dumb as rocks (present company excluded) but even they understand that it's worth more as both competitive value and entertainment value to have a Kirk Gibson who you know is a threat to bomb in the 9th to win a Series game even if he doesn have a lousy modified OBP or, for us old-time stats people, a .212 Batting average.
Get out your irony goggles - some people like to make this sports stats thing waaaaay more complicated than it really is. -
Re: Absolute Player Value and Salaries.
posted at 5/16/2012 11:47 PM EDT
Watch game.
Like player.
Try to get player.
Don't hang team in process.
Repeat. -
Re: Absolute Player Value and Salaries.
posted at 5/17/2012 7:47 AM EDT
Watch lots of games. Still like player.... Then go get player.
There have been too many players over the years who have looked like world-beaters where I've thought, man, put that guy in the top six, play him with some better players, and he'll light it up! Then you realize you watched the one game that week where he played hard and the one game that month where he had any success. Call it the Petr Kalus rule (to name one among a million). -
Re: Absolute Player Value and Salaries.
posted at 5/17/2012 9:46 AM EDT
Something to be said about the numbers, but then there's this:
35 Phil Kessel Toronto Maple Leafs
47 Shea Weber Nashville Predators
49 Jamie Benn Dallas Stars
51 Anze Kopitar Los Angeles Kings -
Re: Absolute Player Value and Salaries.
posted at 5/17/2012 9:55 AM EDT
I think it all depends on the "fit" of the team.
Semin's value as offensive is high, however defensively, not so much.
Ryder did well with the B's during their cup run. Exceeded many expectations with Dallas!
Kovalchuk and his ridiculous contract?
Bergeron is the heart of the B's! That makes his value MUCH higher!
Do all these guys deserve the moon? No. But with many teams trying to find a player to fit their system and their cap room ... that's the real question -
Re: Absolute Player Value and Salaries.
posted at 5/17/2012 5:26 PM EDT
In Response to Re: Absolute Player Value and Salaries.:Watch lots of games. Still like player.... Then go get player. There have been too many players over the years who have looked like world-beaters where I've thought, man, put that guy in the top six, play him with some better players, and he'll light it up! Then you realize you watched the one game that week where he played hard and the one game that month where he had any success. Call it the Petr Kalus rule (to name one among a million).
Posted by Bookboy007
Is that the kid who scored on his first 3 shots in the NHL? I remember Boston had a few kids whose names started with a "K" and that one of them scored everytime he got the puck to the net in his first 3 games. -
Re: Absolute Player Value and Salaries.
posted at 5/17/2012 5:50 PM EDT
In Response to Re: Absolute Player Value and Salaries.:In Response to Re: Absolute Player Value and Salaries. : Is that the kid who scored on his first 3 shots in the NHL ? I remember Boston had a few kids whose names started with a "K" and that one of them scored everytime he got the puck to the net in his first 3 games.Posted by dezaruchi
Dmitri Kvartalnov ? -
Re: Absolute Player Value and Salaries.
posted at 5/17/2012 5:59 PM EDT
Kalus, Krejci, Karsums. They kept the right one, but yes, Kalus had a golden touch for his first few games, which was the worst thing for him because he was, as I recall, a bit of a head case. -
Re: Absolute Player Value and Salaries.
posted at 5/17/2012 6:10 PM EDT
In Response to Re: Absolute Player Value and Salaries.:In Response to Re: Absolute Player Value and Salaries. : Is that the kid who scored on his first 3 shots in the NHL? I remember Boston had a few kids whose names started with a "K" and that one of them scored everytime he got the puck to the net in his first 3 games.
Posted by dezaruchi
It has to be him, cause thats the first thing that came to my mind as I read the name. I think he was the one traded for Fernandez. -
Re: Absolute Player Value and Salaries.
posted at 5/17/2012 7:32 PM EDT
Was it Kalus for Manny's fanny?