Re: We lost 4 games last season....
posted at 3/5/2012 9:21 AM EST
In Response to Re: We lost 4 games last season....
[QUOTE]In Response to Re: We lost 4 games last season.... : And if ANY of you people want proof, just ask babe- he'll tell ya... He'll say: "It's the D's fault...been their fault for some time now."
Posted by LazarusintheSanatorium[/QUOTE]
I'm not so sure this is a thread about "fault" for anything.
You are kind of reading it sideways against the backdrop of the board.
It's about discussing the defense and it's merits.
NE is 1-6 in the last two seasons when they score less than 23 points. 23 points is about a league average score one offense.
By comparison, the Ravens are about .500 at that mark over the last few seasons.
NE has also only lost seven games the last few seasons. They've played 36. That's about 81% of the time that they are "over" league average.
A league average score yeilded is about 21. NE has given up more than that 17 times. So about 47% of the time, they are playing poor defense.
The question is about diminishing returns and abstraction. Look at it abstractly.
How much more do you load up an offense that scores above average 81% of the time? How much can you improve a defense that falters almost half the time? Or, to the point of this thread.... can't stop anyone when the game is on the line ... oh, and mind you ... but for a missed FG, Baltimore could have easily won that game in the playoffs too.
If there are two components to an object, and one component succeeds 8/10 times, and the other only about 50%, the level of coincident success is very , very low. The level of non-coincident success is lower by a factor.
You end up winning just 1/7, about 15%, of those contests where you are in the 8/10.
In short, it would be nice to have a defense there that can pick up the slack when NE doesn't score about average amounts of points. The dream of having an offense that scores OVER 23 points 100% of the time is an impossiblity that anyone who watches sports, gambles, flips coins, or plays rock paper scissors (even casually) would understand.
Nothing works 100% of the time.
Plenty of things work more than 50% of the time.
It's not about "fault" .... it's about building a better team.