Souls of a new machine
How can you make a computer think like a person? (Hint: Make people part of the program.)
ONE OF THE great broken promises of the 20th-century view of the future, right up there with personal jet-packs, was the promise of artificial intelligence. AI was supposed to lead to computers that wouldn't just calculate and organize, but reason and analyze; computers that could really think, like HAL in "2001" or KITT on the 1980s TV show "Knight Rider." (Of course, HAL turned out to be a homicidal psychopath and KITT was a smug know-it-all, but still, it seemed like a good idea.)
Recent efforts to realize the promise of AI have centered on teaching computers to better deduce meaning from the vast content of the Web, but there's still a long way to go. In the meantime, however, there's an alternative type of computerized system that is actually making big strides toward getting computers to think like humans. Publisher Tim O'Reilly calls it intelligence augmentation (IA for short), and it uses a very clever technique. It cheats.
IA is a catch-all term for a wide variety of methods that use actual human beings, with actual human brains, as part of computer programs. The idea is that by having a human deal with the specific parts of a problem that are difficult or impossible for a computer, but trivial for you or me, you can have a program that seems to possess real human intelligence. In the last few months a number of examples have appeared:
ª Mozes Mob (mozes.com/mob.php) is a free, cellphone-based service designed to answer questions. To see how it works, text message a question that a human could answer easily but a computer program would have a hard time figuring out (such as "Is the weather nicer in Miami or Buffalo?" or "What was Carlton Fisk's most famous home run?") to 66937. Behind the scenes, your question is sent to a swarm of volunteers. One of them answers, and their response is bounced back to your cellphone, usually in just a few seconds.
ª The
ª While Mozes and Google image labeler depend upon the kindness of strangers for their intelligence augmentation,
Intelligence augmentation has a lot in common with what O'Reilly calls the online "architecture of participation": Thousands of people coming together to create Wikipedia, for example. But IA takes things one step further. Here the human knowledge isn't front and center the way it is in Wikipedia; it's automated away behind the face of the computer program, a tiny human cog, deep inside the machine.
Chris Spurgeon lives in Los Angeles, where he works as a Web developer and designer, writes his blog spurgeonworld.com, and studies obsolete technologies.![]()
